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Groom Guide for MetaHumans for Unreal Engine 5.7 and earlier

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A new version - Groom Guide For Metahumans for UE 5.6-5.7

Custom hair creation and setup for MetaHumans: best practices, groom settings, tools, and plugins.

In this Guide:

• MetaHuman Groom System & Workflow Explained

• Making Hair in Blender, Houdini, and Maya

• Exporting Grooms & Importing Grooms to UE5

• Groom Asset Settings and attaching hair to a Metahuman

• Hair Simulation & Rendering tips

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17 page PDF

Size
1.68 MB
Length
17 pages

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